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Is Our Army Glamorizing War and Violence to an Audience of Children?
Can a child distinguish between real and virtual violence? Our Army seems to think so.
Even though the Army Experience Center, located north of Philadelphia, purports to merely be an educational facility that uses interactive simulations and online learning programs about careers, training and educational opportunities within the armed forces, this $12 million investment seems more geared to teaching kids how to kill and destroy things.
"If it's a state-of-the art anything, it's state-of-the-art adolescent boys' wet dreams," according to Penny Coleman, author of "Flashback."
The 15,000-square-foot structure apparently includes strings of Xbox 360 pods and individual gaming stations and a UH-60 Black Hawk, an AH-64 and a Humvee. The touch-screen installations where one can view jobs with the Army pale in their light.
All this is at no cost to the visitor and with only a 13-year-old age limit.
Here, the Army wants the American public to know that the military experience is a valuable one, even though many of the virtual reality experiences and simulations involve blood and gore.
Though they work hard at avoiding the portrayal of violence, we are still talking about killing, maiming and physical destruction.
For example, the Army's official game called "America's Army" is, according to Coleman, "unapologetically about realistic, deadly combat - minus the blood. A hit registers as a puff of red smoke. Four puffs and you are 'engaged.' Concerned parents can further sanitize the violence with controls that cause dead soldiers to simply sit down."
There is even such a thing as the 1st Infantry Division apparel collection, an official licensed line of clothing, on sale at Sears, made in China and available in boys' sizes. Could we stop it already?
And believe it or not, there was a provision in "No Child Left Behind" legislation that forced schools to allow access to recruiters who would provide contact information for students as young as 11.
But does the absence of blood and guts mean that young people can make a distinction between reality and fantasy and simply have fun playing games? In some cases, perhaps, but not in most.
The psychology of murder is profound and these games, as they're called, tend to desensitize the participant to violence.
Many studies indicate a direct correlation between exposure to media violence, especially interactive video games, to increased childhood aggression.
A Stanford University study reveals that over a 20-week period, third- and fourth-graders who limited or eliminated television and video games showed a 50 percent decrease in verbal aggression and 40 percent in physical.
But kids will often be attracted to violence games, especially when they are couched under the label of "fun."
Historically, our heroes in books, movies, TV shows and so on have been outright killers. Rarely is the peacemaker held up.
Most sports, including boxing, martial arts and football, are glorified, legal versions of past gladiator-type aggression.
Technology has made it easier to distance oneself from the true horrors of warfare. Perhaps it began with swords, then firearms.
Now we can zap the enemy with electronically controlled missiles and nuclear weapons that further distance us from seeing the tragic consequences of our actions.
The attacker never has to face the victim.
Somehow we may have been convinced that war and armies are a necessary evil. Therefore, because we must always fight to protect ourselves, shouldn't we assemble the best Army we can get?
So, let's get the volunteer soldiers ready as early as possible, at no cost to them.
Opponents to this way of seeing things will legitimately argue that the military has and continues to be a great career option for many citizens.
Others will say that playing violent video games has no effect on the mind of a child or adult. Kids have played war games and fooled around with guns for ages and not become murderers.
But, wouldn't a better alternative to children enjoying shooting at people and blowing up buildings be games that encourage the use of their minds, skills and physical dexterity to engage in activities that promote the sanctity of life and peace?
Violence has never been an effective solution to the world's problems, many of which were created through violence.
Cruelty can easily become a human addiction, especially among the young.
Inflicting pain and suffering should never be an American sport.
Our common enemy has always been greed, fear and outright stupidity. Peace is not a bad thing to teach our children.
Their lives should not be a recruiting center for death and destruction.
Let's help them, with our taxpayer dollars, to stand up for that even if it kills us.
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22 Comments so far
Show AllThis is but a small part of 'Militarism USA'
The mind that spends its time with these games becomes shaped by the game.
Those brains at stage specific points of development, that level of integration is being channeled. You have children chanelling a two-dimensional, emotional spiking, highly intense, reactionary, constanly reiiterating hypnotic patterns - mere forms, where they are "in control" at puberty. That is the perfect depersonalization.
I agree with Uncle Ho...Our culture is based on war and violence. Capitalism could not survive without war. War and violence play a prominent role in the US educational system.
Take a walk through any toy store - "Hooker" dolls for the little girls and toys of violence for the little boys.
By the time a kid graduates from High School it is easy to turn the girl/boy next door into a killer. That's what basic training is all about. It only takes a few weeks.
Is Our Army Glamorizing War and Violence to an Audience of Children?
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I presume the question is rhetorical-- the Bleeding Obvious in question form. It ought to be noted, though, that "children" in this context means, as toy and game manufactures like to say, "children from eight to eighty".
Earlier today I saw a news headline reporting that the economic declines and crises in recent months have caused military recruitment to increase. And then cynics claim there's no silver lining to economic collapse!
So, praise the Lord, the Amerikan military's supply for Fresh Meat is guaranteed for the forseeable future. Hooray!
But they can't depend on mere luck forever-- the military juggernaut has a ravenous appetite that can never be satiated. So it's only good common sense-- pragmatism, dontcha know-- to maintain a non-stop propaganda blitz to beguile the desperate, foolish, and ignorant to join the fun. And conditioning and programming callow youth to buy in to traditional militarism is a big part of keeping the meat lockers full.
However, it might cheer others, as it cheered me, when I happened to glance at a military recruitment poster on a Philadelphia subway; it might have been an ad for the very center referenced in the article.
The ad listed all of the neat, keen, cool, groovy games and simulations available to visitors. Beneath the printed list, someone had neatly penned in "cemetery". Too bad that's not a required entry in the ad.
· Yr Obd't Servant
Militarism is a death cult.
The volunteer Army propaganda is financed by defense contractor's blood money.
It was still propaganda financed by defense contractor's blood money when we had a draft. And I should know, I WAS DRAFTED. Vietnam.
Game developers have the hardest time designing games which appeal to females.
They believe that girls prefer nurturing and cooperative activities in contrast to boys, who'd rather compete and dominate in adversarial games. The latter are conveniently are the easiest video games to make, requiring little originality and fewer, new intellectual assets. Ideas for girl's video games rarely get put on paper, never mind formally designed, having failed at the first hurdle of 'market size' - more boys than girls buy games.
I suspect the military will only increase the amount of male recruits using such dubious and in my opinion, immoral methods.
FWIW, I am blessed to have as a friend a highly intelligent and educated woman who scoffs at taking too seriously the concept that females are genetically programmed to be less violent than males.
She believes that the capacity for making war can be taught to any child, and that war was left to males in tribal societies for utilitarian reasons-- SOMEBODY had to stay home to keep the fires burning and manage the bearing and caring of the kids. This arrangement produces a culture, a cyclic reiteration, which over time artificially locates the warrior essence in the testosterone camp, and the nurturing essence in the estrogen camp.
She also dislikes the generalization that women are intrinsically less disposed to violence than men because she sees it as a vestige of the Victorian propensity for placing women on a pedestal, and depriving them of power by insisting that women were by nature too refined, delicate, sensitive, and virtuous to be involved in mundane affairs. Not to mention being incapable of logical thought.
Even if it truly is more a matter of nurture than nature, though, it doesn't change the fact that girls respond to things differently than boys, of course.
· Yr Obd't Servant
Scoffing has never changed anyone's genes. If it (the inclination towards violence) is in the genes, one's conscious attitudes have no impact on the matter and are irrelevant. I don't know, however, whether it is.
To battle against or scoff at the notion that women are not as violent as men in the name of the liberation of women, in the name of their aspirations to being equal members of society, amounts to confusing institutional and legal matters with at least behavioral, if not biological, facts.
Being violence prone is one thing, being involved in worldly affairs is another (one does not imply the other), and being able to reason logically is yet another (here too, the properties or features in question are logically independent: many mathematicians are totally inept with respect to wordly things, for example). They belong to different dimensions of our humanity.
In other words, there are apples and there are oranges.
Sioux Rose
OBEDIENT: Would you consider expanding your discourse, the obvious gift of your thought process by looking beyond the either-or paradigm? The archetypes elaborated upon by Jean Shinoda Bolen and Jung (who was quite interested in astrology), to name a few, suggest a RANGE of masculine and feminine expressions.
I think it's notable that the Roman methods of violence and bloody contests have been retained in part by religion ONLY anointing to males the premise of Divine right of heaven's blessing, the notion that God is a male just like you. This created a lopsided asymmetric perception wherein men felt closer to all things Godly and took full advantage of that by using their greater physical strength to control women and through marriage, control blood lines.
Believing in reincarnation, it's clear to me that ALL of us have experienced lives in both masculine and feminine forms. The principle of equality has NOT been respected and until it is, the unnatural allotment of power to males confuses the mundane equation (and bastardizes its Divine counterpart). Naturally women who are uncomfortable with a male telling them what to do, will develop various adaptations of their own to subvert that misuse of power. BOTH genders are capable of plenty of mischief, but what's key is to recognize the shaping mechanisms for behavior, and how these have favored white males, particularly Christian ones possessed of sound financial security. Blacks only recently got the vote, ditto women; and let's face it, "minority" representation is yet to begin to balance the scales.
When privilege is retained only for a few, jealousy, envy, anger, and its tools will prevail. UNTIL we see just societies, our conjecture about what men and women ARE is based on faulty premises. The design of society, one based on HONORING all members, is what must become the cornerstone; otherwise if people are forced to fight over crumbs, THEIR MARTIAL inclinations will prove prominent.
Sioux Rose
SAMSKI: I am not very technologically "literate." I do have a very interesting concept for a game. Do you have any idea to whom I might pitch it? It would not necessarily be "for girls" but it certainly would be an alternative to the bang-bang kill-kill orientation of much of what is out there. (Thank you in advance, if you care to respond.)
Hi Sioux, glad you're still around.
Pitching a game is quite simple though the pitfalls are many.
You might try filling me in on the concept first, I have designed a few and have programmed many, and right now I am enjoying a forced redundancy (due to the global economic meltdown of which I'm sure you are fully aware) so have little to do except pick motes of wisdom from between my toes... Contact me on samski750@googlemail.com and I'm happy to hear from you.
Bang bang, KILL! Zzzzzz.... I know what you mean.
Sioux Rose
Cool! (Done.)
One of my nephews got interested in joining the Marines based on his addiction to killer video games back in the 1990s. Unfortunately, he died a few years ago. Sometimes I wonder what his life would have been like had he had boys and girls his age to communicate with in the neighborhood. Oh well, once a Marine, always a Marine. Sigh ... :=(
Sympathies. *Sigh*
JWVerez
"Oh well, once a Marine, always a Marine. Sigh ... :=("
For my father, for myself and for all other Marines I resent the implication, I resent the insult and most of all I resent the disrespect. And that applies to any others here that feel the same.
Obedient, I tend to agree with your friend. Thatcher, Pelosi, Hillary Clinton, Indira Gandhi have been as violent as their male counterparts. Is this because women are not intrinsically less violent, or because these women have had to compete with men and come up through a male-dominated system which selects for women with more male-typical characteristics? I don't know.
These recruiting tools are a form of child abuse. They perpetuate the destructive misconception that violence solves problems.
Alex
Sioux Rose
LAWYER: Your point about a male-dominated system that pre-selects women with these characteristics is right on. Isn't it the same way with Republicans choosing Black conservatives who are willing to take away the same ladder (affirmative action) that they themselves climbed to get where they are?
Jung and Jean Shinoda Bolen are two prominent Jungian analysts who granted credence to the idea of archetypes. One of these, and it's THE dominant one in American society as shown in the above article (how early the indoctrination process begins) is MARS. This planetary principle accords to raw self-interest, the use of brute force, the ego over the heart/soul/spirit/intellect, competition, bloody rites of passage, and sees WAR as "the force that gives life meaning").
The type of female who manages to obtain power in this nexus has to have a very strong Mars to compete at all. Until the mechanics of a society and how these mechanisms socialize members are properly understood, discussions of which characteristics are male and which female are absurd. There are some biological inclinations, but behavior is shaped first by the family of origin and then by the surrounding culture. Few have the courage or capacity to live and stand alone, thus they must adapt to the dominant culture to experience a sense of belonging. For many, that means subliminating their true values to be included or to get along.
Why should we be surprised at this? This is the future, the way that wars will be fought, not by huge armoured battalions, or even flights of F16s or Stealth bombers, but by young men and women sitting at desks, controlling all manner of robotic weapons. They will be warm and comfortable in their "gaming" chairs, as they simply remove identified targets, they may even be paid on a commission basis. Don't think of people dying, just little computer generated images on a screen (not HD mind you, we don't want our brave controllers to see too much detail, they might be traumatised) Predator zones will seem ancient and clumsy in comparison.
At some point there may be an outcry from the people, and then the weapons will be turned on us.
I agree with this article wholeheartedly. It's sad when we have such right wing and xenophobes such as "Joe the plumber" who instead of bringing any sanity to our defunct jingoistic dream, feed constant hatred, bigotry towards folks who still believe in equality, peace, and social justice...
The Glue That Holds Chaos Together
To answer your title question, Yes!